Street Fighter IV

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Street Fighter IV

Postby Buddy » Wed Oct 17, 2007 7:02 pm

From GameSpot:

Street Fighter IV ready to brawl

For the last week, a countdown timer on Capcom's official Web site has been ticking off the seconds, telling visitors simply to "Prepare yourself." This morning, the countdown ended, and was replaced by a teaser video for a game the Capcom faithful have had a decade to prepare for.

Today, some 10 years after Street Fighter III: The New Generation made its arcade debut (and a host of remakes, upgrades, and spin-offs later), Capcom revealed that it is finally making Street Fighter IV.

The trailer depicts longtime rivals Ken and Ryu duking it out once more, this time in a moonlit forest. The two friends and frequent rivals exchange, block, and parry blows for about a minute, busting out such familiar moves as the hurricane kick and dragon punch. With neither fighter gaining the advantage, Ryu charges up a fireball that bathes the screen in white before the Street Fighter IV logo appears with a splash of blood, followed by a warning to "Prepare yourself."

The trailer appears to have been rendered in heavily stylized 3D, which calls into question what form the fighting in the next Street Fighter would take. Although the Street Fighter series has traditionally focused on 2D fighting, if Street Fighter IV turns out to be a 3D brawler, it would not be the first time the series has hit the third dimension. Capcom enlisted developer Arika to create the Street Fighter EX arcade spin-off in 1996. It spawned a handful of sequels and decently reviewed PlayStation ports, but has been dormant since Street Fighter EX3 helped pad out the PlayStation 2 launch lineup.

Capcom's own experience with 3D fighting games goes a bit further, given that it has created the Power Stone, Star Gladiator, Tech Romancer, and Rival Schools series. However, not all of its 3D efforts have borne fruit. Capcom Fighting All-Stars was announced in 2002 as a 3D fighting game with characters pulled from a host of the publisher's series (including Street Fighter, Rival Schools, Strider, and Final Fight), but it was cancelled the following year.

As for 2D fighters, Capcom has produced a steady flow of repackaged and compiled Street Fighter games, but the last new 2D fighter from the company was 2004's lukewarmly received Capcom Fighting Evolution. That game was a crossover of multiple Capcom games, including Street Fighter II, Street Fighter III, Street Fighter Alpha, Darkstalkers, and the obscure Red Earth (also known as Warzard).

:mrgreen:
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Postby Buddy » Tue Oct 23, 2007 10:28 pm

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Re: Street Fighter IV

Postby Buddy » Sat Mar 08, 2008 4:06 am

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Re: Street Fighter IV

Postby Thomas » Sat Mar 08, 2008 4:59 am

Garbage, here is what you should be paying attention to

Sigh. You really don't like anything, do you Thomas?

Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. We ask ourselves, Who am I to be brilliant, gorgeous, talented, fabulous? Actually, who are you not to be? We were born to make manifest the glory of God that is within us. And as we let our own light shine, we unconsciously give other people permission to do the same.
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Re: Street Fighter IV

Postby Buddy » Sat Mar 08, 2008 6:25 am

I have King of Fighters '97 on the PSX and it's a good solid game, just never got into it that much. I'm more of a Street Figher person I guess. But if KOF is coming to the 360, I might consider getting it.
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Re: Street Fighter IV

Postby trady » Sat Mar 08, 2008 7:24 pm

That cg sure is impressive, though the ingame stuff aint as much. I'll admit, has a certain feel that I haven't seen before though. Still, like soul caliber better.
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Re: Street Fighter IV

Postby Buddy » Sat Mar 08, 2008 9:03 pm

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Re: Street Fighter IV

Postby trady » Mon Mar 10, 2008 2:39 am

Hot damn.
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Re: Street Fighter IV

Postby Buddy » Sat Sep 27, 2008 7:21 pm

I got to play the game for a short amount of time at the arcades and I wasn't truly blown away. Maybe I was expecting too much or it was more or less the same than some form of revolution to the series. Nonetheless, I'd still probably get the home version when it comes out.
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Re: Street Fighter IV

Postby Buddy » Sat Oct 18, 2008 2:30 am

Sakura has been added to the console versions but they still haven't decided whether to include Cammy or not. :(
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Re: Street Fighter IV

Postby velocity_shingo » Wed Sep 18, 2013 8:13 pm

I can pretty much only use Ryu/Ken/Akuma and Sagat now T_T I wish I could use Rufus haha
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